topical media & game development
digital ground(s)
-- information pollution(s)
_
..
/
idea(s)
/
change(s)
/
program(s)
/
space(s)
/
_
/
.
twinkle(s)
/
difference(s)
muzak safety labels robotic pets home automation relentless entertainment
the assumptions behind the cultural ambitions are made at the source and not at the destination.
play
/
observe(s)
/
game(s)
/
cycle(s)