creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

talk show tell print

critical play(s) -- outline(s)

_ .. / machine(s) / art(s) / change(s) / human(s) / world(s) / _ / .

  1. typical histories of computer games have not examined the practice of play outside the realm of computers
  2. few of these studies have made any serious attempt to ground contemporay gaming in creative and aesthetic origins rather than a primarily technical context
  3. ... few have made the connection between games and art!

critical play

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

(C) Æliens 2013