creative technology / new media
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
- typical histories of computer games have
not examined the practice of play outside the realm of
computers
- few of these studies have made any serious attempt
to ground contemporay gaming in
creative and aesthetic origins
rather than a primarily technical context
- ... few have made the connection between games and art!
critical play

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
/
*
@
#
!
(C)
Æliens
2013