topical media & game development
line(s)
-- routine(s) /
workshop(s)
...
/
theme(s)
/
create
/
common(s)
/
art(s)
/
_
/
.
story = (routine) breaking point(s)
...
dynamic(s)
/
pattern(s)
/
discipline(s)
/
game(s)
/
resource(s)
/
cycle(s)