#include "ofMain.h"
#include "testApp.h"
#include "ofAppGlutWindow.h"
//========================================================================
int main( ){
ofAppGlutWindow window;
ofSetupOpenGL(&window, 1024,768, OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp( new testApp());
}