topical media & game development 
  
 
 
 
 
  
    
    
  
animation-ch05-Ball.ax
animation-ch05-Ball.ax
[swf]
 
[flash]
flex
  package {
          import flash.display.Sprite;
          
          public class @ax-animation-ch05-Ball extends Sprite {
                  public var radius:Number;
                  private var color:uint;
                  
                  public function @ax-animation-ch05-Ball(radius:Number=40, color:uint=0xff0000) {
                          this.radius = radius;
                          this.color = color;
                          init();
                  }
                  public function init():void {
                          graphics.beginFill(color);
                          graphics.drawCircle(0, 0, radius);
                          graphics.endFill();
                  }
          }
  }
  
  
(C) Æliens 
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher. 
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