topical media & game development 
  
 
 
 
 
  
    
    
  
 lib-game-delta3d-sdk-examples-testGameActorComponents-componentgameactor.h / h
  #pragma once
  
  include <dtActors/gamemeshactor.h>
  
  class ComponentGameActor : public dtActors::GameMeshActor
  {
    
  public:
  
     ComponentGameActor(dtGame::GameActorProxy &proxy);
  
     virtual void Interaction();
  
     // only for testing
     void SetSomeProperty(int p) {}
     int GetSomeProperty() const { return 0;}
  
  };
  
  class ComponentGameActorProxy : public dtActors::GameMeshActorProxy
  {
  public:
  
   Builds the actor properties
   virtual void BuildPropertyMap();
   Instantiates the actor
   virtual void CreateActor();
  };
  
  
  
  
(C) Æliens 
04/09/2009
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