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 lib-of-vs-libs-Poco-include-Poco-Net-DialogSocket.h / h
  //
  // DialogSocket.h
  //
  // 
  //
  // Library: Net
  // Package: Sockets
  // Module:  DialogSocket
  //
  // Definition of the DialogSocket class.
  //
  // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Net_DialogSocket_INCLUDED
  define Net_DialogSocket_INCLUDED
  
  include "Poco/Net/Net.h"
  include "Poco/Net/StreamSocket.h"
  
  namespace Poco {
  namespace Net {
  
  class Net_API DialogSocket: public StreamSocket
   DialogSocket is a subclass of StreamSocket that
 can be used for implementing request-response
 based client server connections.
 A request is always a single-line command terminated
 by CR-LF.
 A response can either be a single line of text terminated
 by CR-LF, or multiple lines of text in the format used
 by the FTP and SMTP protocols.
 Limited support for the TELNET protocol (RFC 854) is
 available.
{
public:
        DialogSocket();
 Creates an unconnected stream socket.
 Before sending or receiving data, the socket
 must be connected with a call to connect().
          DialogSocket(const SocketAddress& address);
   Creates a stream socket and connects it to
 the socket specified by address.
          DialogSocket(const Socket& socket);
   Creates the DialogSocket with the SocketImpl
 from another socket. The SocketImpl must be
 a StreamSocketImpl, otherwise an InvalidArgumentException
 will be thrown.
          ~DialogSocket();
   Destroys the DialogSocket.
          DialogSocket& operator = (const Socket& socket);
   Assignment operator.
 Releases the socket's SocketImpl and
 attaches the SocketImpl from the other socket and
 increments the reference count of the SocketImpl.        
          void sendByte(unsigned char ch);
   Sends a single byte over the socket connection.
          void sendString(const char* str);
   Sends the given null-terminated string over
 the socket connection.
          void sendString(const std::string& str);
   Sends the given string over the socket connection.
          void sendMessage(const std::string& message);
   Appends a CR-LF sequence to the message and sends it
 over the socket connection.
          void sendMessage(const std::string& message, const std::string& arg);
   Concatenates message and arg, separated by a space, appends a
 CR-LF sequence, and sends the result over the socket connection.
          void sendMessage(const std::string& message, const std::string& arg1, const std::string& arg2);
   Concatenates message and args, separated by a space, appends a
 CR-LF sequence, and sends the result over the socket connection.
                
        bool receiveMessage(std::string& message);
 Receives a single-line message, terminated by CR-LF,
 from the socket connection and appends it to response.
 
 Returns true if a message has been read or false if
 the connection has been closed by the peer.
        
        int receiveStatusMessage(std::string& message);
 Receives a single-line or multi-line response from
 the socket connection. The format must be according to
 one of the response formats specified in the FTP (RFC 959) 
 or SMTP (RFC 2821) specifications.
 The first line starts with a 3-digit status code.
 Following the status code is either a space character (' ' ) 
 (in case of a single-line response) or a minus character ('-')
 in case of a multi-line response. The following lines can have
 a three-digit status code followed by a minus-sign and some
 text, or some arbitrary text only. The last line again begins
 with a three-digit status code (which must be the same as the
 one in the first line), followed by a space and some arbitrary 
 text. All lines must be terminated by a CR-LF sequence.
 The response contains all response lines, separated by a newline
 character, including the status code. The status code is returned.
 If the response line does not contain a status code, 0 is returned.
        
        int get();
 Reads one character from the connection.
 Returns -1 (EOF_CHAR) if no more characters are available.
          int peek();
   Returns the character that would be returned by the next call
 to get(), without actually extracting the character from the
 buffer.
 Returns -1 (EOF_CHAR) if no more characters are available.
          void synch();
   Sends a TELNET SYNCH signal over the connection.
 According to RFC 854, a TELNET_DM char is sent
 via sendUrgent().
                
        void sendTelnetCommand(unsigned char command);
 Sends a TELNET command sequence (TELNET_IAC followed
 by the given command) over the connection.
          void sendTelnetCommand(unsigned char command, unsigned char arg);
   Sends a TELNET command sequence (TELNET_IAC followed
 by the given command, followed by arg) over the connection.
          enum TelnetCodes
          {
                  TELNET_SE   = 240,
                  TELNET_NOP  = 241,
                  TELNET_DM   = 242,
                  TELNET_BRK  = 243,
                  TELNET_IP   = 244,
                  TELNET_AO   = 245,
                  TELNET_AYT  = 246,
                  TELNET_EC   = 247,
                  TELNET_EL   = 248,
                  TELNET_GA   = 249,
                  TELNET_SB   = 250,
                  TELNET_WILL = 251,
                  TELNET_WONT = 252,
                  TELNET_DO   = 253,
                  TELNET_DONT = 254,
                  TELNET_IAC  = 255
          };
  
  protected:
          void allocBuffer();
          void refill();
          bool receiveLine(std::string& line);
          int receiveStatusLine(std::string& line);
  
  private:
          enum
          {
                  RECEIVE_BUFFER_SIZE = 1024,
                  EOF_CHAR            = -1
          };
          
          char* _pBuffer;
          char* _pNext;
          char* _pEnd;
  };
  
  } } // namespace Poco::Net
  
  endif // Net_DialogSocket_INCLUDED
  
  
  
(C) Æliens 
04/09/2009
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