topical media & game development 
  
 
 
 
 
  
    
    
  
 graphic-processing-algorithm-Ch10-p252-p252.pde / pde
  PrintWriter output;
  void setup() {
    output = createWriter("positions.txt");
    size(300,300);
  }
  void draw() {
  }
  void mouseDragged(){
    point(mouseX, mouseY);
    output.println(mouseX + "," + mouseY + "\r");
  }
  void keyPressed() {
    output.flush();
    output.close(); // Closes the file
  }
  
  
  
(C) Æliens 
04/09/2009
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