topical media & game development 
  
 
 
 
 
  
    
    
  
 game-xna-intro-XnaGraphicEngineChapter5-Program.cs / cs
  // Project: XnaGraphicEngineVs2005, File: Program.cs
  // Namespace: XnaGraphicEngine, Class: Program
  // Path: C:\code\XnaBook\XnaGraphicEngine, Author: Abi
  // Code lines: 16, Size of file: 298 Bytes
  // Creation date: 21.11.2006 03:56
  // Last modified: 26.11.2006 13:21
  // Generated with Commenter by abi.exDream.com
  
  #region Using directives
  using System;
  using XnaGraphicEngine.Graphics;
  #endregion
  
  namespace XnaGraphicEngine
  {
   <summary>
 Program
 
</summary>
        static class Program
        {
 
<summary>
 The main entry point for the application.
 
</summary>
                static void Main(string[] args)
                {
                        //YourGame.StartGame();
                          // Static unit tests
                          //Texture.TestRenderTexture();
                          Model.TestRenderModel();
                          //TextureFont.TestRenderFont();
                          //LineManager2D.TestRenderLines();
                          //LineManager3D.TestRenderLines();
                          //YourGame.TestRenderOurNewGraphicEngine();
                  } // Main(args)
          } // class Program
  } // namespace XnaGraphicEngine
  
  
  
(C) Æliens 
20/2/2008
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