topical media & game development 
  
 
 
 
 
  
    
    
  
 graphic-processing-learning-10-example-10-6-example-10-6.pde / pde
  // Learning Processing
  // Daniel Shiffman
  // http://www.learningprocessing.com
  
  // Example 10-6: Simple raindrop behavior
  
  // Variables for drop location
  float x,y; 
  
  void setup() {
    size(400,400);
    background(0);
    x = width/2;
    y = 0;
    smooth();
  }
  
  void draw() {
    background(255);
    // Display the drop
    fill(50,100,150);
    noStroke();
    ellipse(x,y,16,16);
    // Move the drop
    y++ ;
  }
  
  
  
(C) Æliens 
20/2/2008
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