The courses that I am responsible for are:
courses -- multimedia

Due to institutional re-organisations, however,
changes may occur in the not so distant future.
Recently, the beginning of 2005,
a well-equipped multimedia practicum room has been realized,
with high performance computers, with double screens and
a powerful GPU, as well as a rich collection of software, including:
facilities/technology -- multimedia zaal

The multimedia zaal also has facilities for
projection, and a 5-1 surround sound system.
research context
report activities 2004-2006
Our mission statement is:
... to study aspects of the
deployment and architecture of
virtual environments as an interface to
(intelligent) multimedia information systems
www.cs.vu.nl/~eliens/research
As a follow up on our intelligent multimedia research,
in which we developed a platform for intelligent agents
in 3D virtual space,
we
now focus on the use of
game technology for immersive serious applications, in particular:
This research is, at the moment of writing, still in its inceptive
and explorative phase, and primarily done in cooperation with students
as part of the regular multimedia courses or individual projects.
In the past we have investigated intelligent multimedia.
Nowadays, our focus changed to high-performance multimedia,
and game applications using state-of-the-art game SDKs.
examples/demo(s)
A number of examples of student's work, as well as research
related demos, are available online:

The more recent explorations of game technology are not
available online, but can be demonstrated on request.
motivation/rationale
www.cs.vu.nl/~eliens/media
The introduction multimedia syllabus, entitled topical media covers all the background material
and contains also a rationale of the educational and research
activities that fall under my supervision.
