topical media & game development 
  
 
 
 
 
  
    
    
  
 graphic-processing-learning-05-example-5-3-example-5-3.pde / pde
  // Learning Processing
  // Daniel Shiffman
  // http://www.learningprocessing.com
  
  // Example 5-3: Rollovers
  void setup() {
    size(200,200);
  }
  
  void draw() {
    background(255);
    stroke(0);
    line(100,0,100,200);
    line(0,100,200,100);
    
    // Fill a black color
    noStroke();
    fill(0);
  
    // Depending on the mouse location, a different rectangle is displayed.    
    if (mouseX < 100 && mouseY < 100) {
      rect(0,0,100,100);
    } else if (mouseX > 100 && mouseY < 100) {
      rect(100,0,100,100);
    } else if (mouseX < 100 && mouseY > 100) {
      rect(0,100,100,100);
    } else if (mouseX > 100 && mouseY > 100) {
      rect(100,100,100,100);
    }
  }
  
  
  
  
(C) Æliens 
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher. 
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