topical media & game development 
  
 
 
 
 
  
    
    
  
animation-ch02-FirstAnimation.ax
animation-ch02-FirstAnimation.ax
[swf]
 
[flash]
flex
  package {
   import flash.display.Sprite;
   import flash.events.Event;
   
   public class @ax-animation-ch02-FirstAnimation extends Sprite {
    private var ball:Sprite;
  
    public function @ax-animation-ch02-FirstAnimation() {
     init();
    }
  
  
init(s)
    private function init():void {
     ball = new Sprite();
     addChild(ball);
     ball.graphics.beginFill(0xff0000);
     ball.graphics.drawCircle(0, 0, 40);
     ball.x = 20;
     ball.y = stage.stageHeight / 2;
     ball.addEventListener(Event.ENTER_FRAME, onEnterFrame);          
    }
  
  
frame(s)
    private function onEnterFrame(event:Event):void {
     ball.x++;
    }
   }
  }
  
  
  
(C) Æliens 
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher. 
In case of other copyright issues, contact the author.