| Package | flash.errors |
| Class | public dynamic class MemoryError |
| Inheritance | MemoryError Error Object |
On a desktop machine, memory allocation failures are rare unless an allocation request is extremely large. For example, a 32-bit Windows program can access only 2GB of address space, so a request for 10 billion bytes is impossible.
By default, Flash Player does not impose a limit on how much memory an ActionScript program can allocate.
| Method | Defined By | ||
|---|---|---|---|
|
MemoryError(message:String = "")
Creates a new MemoryError object.
| MemoryError | ||
![]() |
Returns the call stack for an error as a string at the time of the error's construction (for the debugger version
of Flash Player and the AIR Debug Launcher (ADL) only; returns null if not using the debugger version
of Flash Player or the ADL.
| Error | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Returns the string "Error" by default or the value contained in the Error.message property,
if defined.
| Error | |
![]() |
Returns the primitive value of the specified object.
| Object | |
| MemoryError | () | Constructor |
public function MemoryError(message:String = "")
Creates a new MemoryError object.
Parametersmessage:String (default = "") — A string associated with the error object.
|
package {
import flash.display.Sprite;
import flash.errors.MemoryError;
import flash.utils.setInterval;
public class MemoryErrorExample extends Sprite {
private var crashingStr:String;
private var intervalId:Number;
public function MemoryErrorExample() {
crashingStr = "abcdefghijklmnopqrstuvwxyz";
intervalId = setInterval(exhaustMemory, 50);
}
public function exhaustMemory():void {
try {
crashingStr += crashingStr;
}
catch(e:MemoryError) {
trace(e);
}
}
}
}