| Package | flash.sampler |
| Class | public final class NewObjectSample |
| Inheritance | NewObjectSample Sample Object |
getSamples() stream.
Player Version : Flash Player 9 debugger version Update 3.
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
| object : *
[read-only]
The NewObjectSample object if it still exists.
| NewObjectSample | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
| Constant | Defined By | ||
|---|---|---|---|
| id : Number
The unique identification number that matches up with a DeleteObjectSample's identification number.
| NewObjectSample | ||
![]() | stack : Array
Contains information about the methods executed by Flash Player over a specified period of time.
| Sample | |
![]() | time : Number
The microseconds that define the duration of the Sample instance.
| Sample | |
| type : Class
The Class object corresponding to the object created within a getSamples() stream.
| NewObjectSample | ||
| object | property |
object:* [read-only] The NewObjectSample object if it still exists. If the object has been garbage collected, this property is undefined and a corresponding DeleteObjectSample exists.
Player Version : Flash Player 9 debugger version Update 3.
public function get object():*
See also
| id | Constant |
public const id:Number
The unique identification number that matches up with a DeleteObjectSample's identification number.
Player Version : Flash Player 9 debugger version Update 3.
See also
| type | Constant |
public const type:Class
The Class object corresponding to the object created within a getSamples() stream.
Player Version : Flash Player 9 debugger version Update 3.
stack and time properties of a Sample object
s to collect memory samples. The samples contain NewObjectSample objects (the
newSamples array), DeleteObjectSample objects (the delSamples array), and CPU memory sample
objects (the cpuSamples array). To use
the memory profiler, you need to have Flash Player debugger version Update 3 or later installed.
package
{
import flash.sampler.*
import flash.system.*
import flash.utils.*
import flash.display.Sprite
public class sampleTypes extends Sprite
{
var b:Boolean = true
public function sampleTypes() {
flash.sampler.startSampling();
for(var i:int=0;i<10000;i++)
new Object();
var cpuSamples:Array=[];
var newSamples:Array=[];
var delSamples:Array=[];
var ids:Array=[]
var lastTime:Number=0;
for each(var s:Sample in getSamples()) {
assert(s.time > 0); // positive
assert(Math.floor(s.time) == s.time, s.time); // integral
assert(s.time >= lastTime, s.time + ":" + lastTime); // ascending
assert(s.stack == null || s.stack is Array)
if(s.stack) {
assert(s.stack[0] is StackFrame);
assert(s.stack[0].name is String);
}
if(s is NewObjectSample) {
var nos = NewObjectSample(s);
assert(s.id > 0, s.id);
assert(s.type is Class, getQualifiedClassName(s.type));
newSamples.push(s);
ids[s.id] = "got one";
} else if(s is DeleteObjectSample) {
var dos = DeleteObjectSample(s);
delSamples.push(s);
assert(ids[dos.id] == "got one");
} else if(s is Sample)
cpuSamples.push(s);
else {
assert(false);
}
lastTime = s.time;
}
trace(b)
trace(newSamples.length > 0)
trace(cpuSamples.length > 0)
trace(delSamples.length > 0)
}
private function assert(e:Boolean, mess:String=null):void {
b = e && b;
if(true && !e) {
if(mess) trace(mess);
trace(new Error().getStackTrace());
}
}
}
}