topical media & game development 
  
 
 
 
 
  
    
    
  
professional-program-01-EmployeeDB-Employee.c
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professional-program-01-EmployeeDB-Employee.c
  // Employee.cpp
  
  include <iostream>
  include <string>
  
  include <Employee.h>
  
  using namespace std;
  
  namespace Records {
  
    Employee::Employee()
    {
      mFirstName = "";
      mLastName = "";
      mEmployeeNumber = -1;
      mSalary = kDefaultStartingSalary;
      fHired = false;
    }
    void Employee::promote(int inRaiseAmount)
    {
      setSalary(getSalary() + inRaiseAmount);
    }
  
    void Employee::demote(int inDemeritAmount)
    {
      setSalary(getSalary() - inDemeritAmount);
    }
    void Employee::hire()
    {
      fHired = true;
    }
  
    void Employee::fire()
    {
      fHired = false;
    }
    void Employee::display()
    {
      cout << "Employee: " << getLastName() << ", " << getFirstName() << endl;
      cout << "-------------------------" << endl;
      cout << (fHired ? "Current Employee" : "Former Employee") << endl;
      cout << "Employee Number: " << getEmployeeNumber() << endl;
      cout << "Salary: 
  
  
(C) Æliens 
20/2/2008
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