Saturation is the strength or purity of the color and represents the amount of gray in proportion to the hue. A "saturated" color is pure and an "unsaturated" color has a large percentage of gray. Move the cursor vertically over each bar to alter its saturation.
Original Processing.org Example: Saturation
// All Examples Written by Casey Reas and Ben Fry
// unless otherwise stated.
int barWidth = 5;
int[] saturation;
void setup()
{
size(200, 200);
colorMode(HSB, 360, height, height);
saturation = new int[width/barWidth];
}
void draw()
{
int j = 0;
for (int i=0; i<=(width-barWidth); i+=barWidth) {
noStroke();
if ((mouseX > i) && (mouseX < i+barWidth)) {
saturation[j] = mouseY;
}
fill(i, saturation[j], height/1.5);
rect(i, 0, barWidth, height);
j++;
}
}