topical media & game development 
  
 
 
 
 
  
    
    
  
 server-socket-base64.h / h
  include <hush/export.h>
  include <string>
  
  std::string base64_encode(unsigned char const* , unsigned int len);
  std::string base64_decode(std::string const& s);
  
  
  
(C) Æliens 
23/08/2009
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