keyword(s): frame -- record -- cycle theme(s) -- issue(s) -- rest etc
co-creation(s) / pitch / create(s) / serious game(s) / link(s)
media / utopia / design / fun / draw(s) lost control(s)
draw(s) lost control(s) impact(s) / behavioral game(s)
1. activity 6. resources
2. player profile 7. actions
3. objectives 8. feedback
4. skills 9. black box
5. resistance 10. outcome(s) GAME FRAME
create -- media / art / ethic(s) / resource(s) -- go ask cycle
play / story / search / flow(s) / topic(s) / cage(s) / closure