frame


keyword(s): frame -- record -- cycle theme(s) -- issue(s) -- rest etc
 co-creation(s) / pitch / create(s) / serious game(s) / link(s) 

        media / utopia / design / fun / draw(s) lost control(s)  
        draw(s) lost control(s)  impact(s) / behavioral game(s)     

1. activity           6. resources
2. player profile     7. actions
3. objectives         8. feedback 
4. skills             9. black box
5. resistance        10. outcome(s)    GAME FRAME

 create -- media / art / ethic(s) / resource(s) -- go ask cycle 
 play / story / search / flow(s) / topic(s) / cage(s) / closure 

Æ


gift: ... what is there to say, life is not a joke, so I just give it a try ... word(s) ...
 
                learn                     brain
                              void
                stage                     control
 
 

Æ