function nout=ILisonormals(varargin)
% this is a copy of the isonormals function
% the copy is here because of a naming conflict with intlab
    %ISONORMALS  Isosurface normals.
    %   N = ISONORMALS(X,Y,Z,V,VERTICES) computes the normals of isosurface
    %   vertices VERTICES by using the gradient of the data V. Arrays X, Y and Z
    %   specify the points at which the data V is given. The normals are
    %   returned in N. By default, the normals point in the direction of
    %   smaller data values.
    %
    %   N = ISONORMALS(V,VERTICES) assumes [X Y Z] = meshgrid(1:N, 1:M, 1:P)
    %       where [M,N,P]=SIZE(V).
    %
    %   N = ISONORMALS(V,P) or N = ISONORMALS(X,Y,Z,V,P) uses the vertices
    %       from patch P.
    %
    %   N = ISONORMALS(..., 'negate') negates the computed normals.
    %
    %   ISONORMALS(V,P) or ISONORMALS(X,Y,Z,V,P) sets the 'VertexNormals'
    %   property of the patch specified in P with the computed normals.
    %
    %   Example:
    %      data = cat(3, [0 .2 0; 0 .3 0; 0 0 0], ...
    %                    [.1 .2 0; 0 1 0; .2 .7 0],...
    %                    [0 .4 .2; .2 .4 0;.1 .1 0]);
    %      data = interp3(data,3, 'cubic');
    %      subplot(1,2,1)
    %      p = patch(isosurface(data, .5), 'FaceColor', 'red', 'EdgeColor', 'none');
    %      view(3); daspect([1 1 1]);axis tight
    %      camlight;  camlight(-80,-10); lighting p;
    %      title('Triangle Normals')
    %      subplot(1,2,2)
    %      p = patch(isosurface(data, .5), 'FaceColor', 'red', 'EdgeColor', 'none');
    %      isonormals(data,p)
    %      view(3); daspect([1 1 1]); axis tight
    %      camlight;  camlight(-80,-10); lighting phong;
    %      title('Data Normals')
    %
    %   See also ISOSURFACE, ISOCAPS, SMOOTH3, SUBVOLUME, REDUCEVOLUME,
    %            REDUCEPATCH.
    
    %   Copyright 1984-2012 The MathWorks, Inc.
    
    [x, y, z, data, verts, negate] = parseargs(nargin,varargin);
    
    % Take this out when other data types are handled
    data = double(data);
    
   % [msg, x, y, z] = xyzvcheck(x,y,z,data);  error(msg);
    
    
    sz = size(data);
    if isempty(x)
        [x, y, z] = meshgrid(1:sz(2), 1:sz(1), 1:sz(3));
    end
    
    
    if isscalar(verts) && ishghandle(verts)
        if strcmp(get(verts, 'type'), 'patch')
            p = verts;
            verts = get(p, 'vertices');
        else
            error(message('MATLAB:isonormals:InvalidPatchHandle'));
        end
    else
        p = [];
    end
    
    if isempty(verts)
        n = [];
    else
        hx = x(1,:,1);
        hy = y(:,1,1);
        hz = z(1,1,:);
        [nx, ny, nz] = ILgradient(data, hx, hy, hz);
        
        n(:,1)=interp3(x, y, z, nx, verts(:,1), verts(:,2), verts(:,3));
        n(:,2)=interp3(x, y, z, ny, verts(:,1), verts(:,2), verts(:,3));
        n(:,3)=interp3(x, y, z, nz, verts(:,1), verts(:,2), verts(:,3));
    end
    
    % The default needs to negate the normals so that isosurfaces
    % drawn in opengl with backfacelighting==reverselit will be lit
    % (keep the normals consistent with the handedness)
    if ~negate
        n = -n;
    end
    
    if nargout==0
        if ~isempty(p)
            set(p, 'vertexnormals', n)
        else
            nout = n;
        end
    else
        nout = n;
    end
end

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function [x, y, z, data, verts, negate] = parseargs(nin, vargin)
    
    x = [];
    y = [];
    z = [];
    negate = 0;
    
    if nin>0
        lastarg = vargin{nin};
        if ischar(lastarg)
            if lower(lastarg(1))=='n' % negate
                negate = 1;
            end
            nin = nin - 1;
        end
    end
    
    if nin==2      % isonormals(v, verts)
        data = vargin{1};
        verts = vargin{2};
    elseif nin==5  % isonormals(x,y,z,v, verts)
        x = vargin{1};
        y = vargin{2};
        z = vargin{3};
        data = vargin{4};
        verts = vargin{5};
    else
        error(message('MATLAB:isonormals:WrongNumberOfInputs'));
    end
end
